Getting started with ln, the 3D Line Art Engine / Lionel Radisson / Observable
ln, The 3D Line Art Engine, created by Michael Fogleman, is a Go package written to plot 3D drawings with plotters: \`ln\` is a vector-based 3D renderer written in Go. It is used to produce 2D vector graphics (think SVGs) depicting 3D scenes. The output of an OpenGL pipeline is a rastered image. The output of \`ln\` is a set of 2D vector paths. Go can require a bit of setup to use but thankfully, Brandon Dail ported this awesome tool to JavaScript: ln.js. <img src="https://simpleicons.org/icons/twitter.svg